Most recently, I worked as a Software Development Manager at Amazon in NYC.
Previously I was guiding tech teams to happiness and productivity as an engineering consultant.
Before I started consulting, I worked as a software engineering manager on LinkNYC at Intersection.
A few years ago, I led the development of the AT&T's executive briefing center in Dallas, Texas.
And before that, I worked on a Massively Multiplayer Museum known as the Edward Kennedy Institute for the United States Senate.
Automaton: a game development project that I started in November '20. You can read about this here.
The Fluid Dynamics Library (FDL) is an implementation for the fluid dynamics solver described in Robert Bridson's book.
Pixel Pipe is an implementation of an OpenGL software renderer
Game Development Blog
Jan 31, 2021 - Unity → Unreal
Jan 18, 2021 - Godot → Unity
Jan 4, 2021 - Development Plan 2.0
Dec 18, 2020 - An Input Prototype
Dec 6, 2020 - UI and UX Development
Nov 28, 2020 - Blender + Godot + C++
Nov 23, 2020 - Gamedev Bootstrapping
Nov 7, 2018 - Breaking the Project Management Triangle
Oct 24, 2018 - The State of Agile in 2018